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Spiritwalk Games | San Mateo, CA

Audio Director

2015- Present

Responsible for designing, directing, and implementing all audio for the studio’s Unreal Engine 4 based CCG/Tactics game, Shardbound. Responsible for overseeing audio budgets, casting and directing voice talent, and managing outsource partners to deliver top-quality audio and music.

Credits:

Audio Director - Shardbound

Waystone Games | Redwood Shores, CA

Audio Director

2012- 2015

Responsible for conceptualizing and realizing all aspects of audio for the studio’s Proprietary Engine and Wwise based Multiplayer Online Battle Arena game, Dawngate. Developed audio brand identity, scoped and scheduled audio team goals and deliverables. Conceptualized, created, and implemented sound effects and music, and directed voice actors and outsource partners.

Credits:

Audio Director - Dawngate

Harmonix Music Systems Inc. | Cambridge, MA

Senior Sound Designer, Audio Lead

2007- 2012

Responsible for the audio direction for Fantasia: Music Evolved through its 2012 vertical slice. Managed a team of sound designers, and collaborated with coders, artists, and designers to develop and deliver prototype audio interaction and navigation experiences for the Microsoft Kinect Sensor.

Credits:

Audio Lead - Fantasia: Music Evolved (preproduction), Rock Band Network
Senior Sound Designer - Dance Central, Rock Band 3, Green Day: Rock Band
Composer/Sound Designer - The Beatles: Rock Band, Rock Band 2, Lego:Rock Band
Additional Sound Design - Rock Band Blitz  

Smithsonian Astrophysical Observatory | Cambridge, MA

Audio/Visual Specialist

2006-2007

Sound mixed documentary series.
Designed/programmed interface software for interactive museum exhibits.
Composed original music for Science Media Group productions

Credits:

Sound Mix - The Habitable Planet: Units 1, 5, 7, 10, and 12.
Coalition of Essential Schools: CES Essential Visions Series- Disc 2: Student Achievement.

Wayfair | Boston, MA 

Division Manager, MountsAndMore.com

2003-2005

Managed day-to-day operations of mountsandmore.com, solving higher-level customer service issues, and managing relationships with dealers
Grew annual revenues from $2 million to over $10 million
Supervised and managed 15 customer service reps

Freelance Composer/Sound Engineer

Wrote, recorded, and mixed scores for theatrical productions and short films.

Credits:

The Allies Directed by: Jesse Aron Green. Multi-channel Video Installation (2011)
Still Standing Directed by: Kate Super. Documentary (2007)
Nina Baby Directed by: Cam Mason. Narrative Short (2007)
Sunset Directed by: Laura Bauza. Experimental Short (2006)
Gasoline Rainbow Directed by: Joe Flood. Theatrical Production (2004)
The Paint Show Directed by: Andrew Boch. Theatrical Production (2003)
HouseBreakHeart Directed by: Joy Fairfield. Theatrical Production (2003)

Education

California Institute of the Arts (CalArts) | Valencia, CA

Master of Fine Arts: Music Composition and Experimental Sound Practices

Coursework included Sound Engineering and Design, Electronics, Composition, and Orchestration Graduate Teaching Assistant in Media Studies and Custom Music Software

Projects:

Which Way do you Lean? Custom built interactive podium, video, and teleprompter
The Sorrow Songs. Trumpet, vocoder, and custom software
Plantation: Epps Louisiana. Interactive quadraphonic audio with Wii remote­ control 
Down the Pub. Sensor­ enabled tables, throat­ mounted microphones, and custom software
Ignore. Interactive magnetically controlled audio 

Harvard University | Cambridge, MA

Bachelor of Arts: African-American Studies

Coursework included Sociology and Philosophy of Race, African-American History, Literature, and Film, Music Theory, and Economics

Application Proficiency

Engines/Middleware - Unreal, Unity, Wwise, FMOD
Audio - Pro Tools, Cubase, REAPER, SoundForge, Soundminer, Basehead
Workplace Collaboration - Perforce, Github
Scripting Experience in - Python, C#